|>>||Anonymous 20sep2020(su)02:39 No.79901 OP |P1
|The Binding of Isaac: Eternal Edition|
Wrath Of The Lamb Eternal Edition (1.666)
|>>||Anonymous 20sep2020(su)02:56 No.79903 OP |P2
## Global changes:
* Hard mode added (shows a white pentagram on the bottom left corner of the screen in game)
* The size of the health bar now scales with the number of heart containers up to 48 visible hearts.
* The amount of Blue Flies you can keep after exiting a room has been increased from 5 to 10.
* Shot speed up/down pills added.
* You can no longer leave a room if there's a black fly in it (you can't exploit flies to reset a room or turn a slot machine into a fortune teller anymore).
* Dying in a boss room after clearing it doesn't cause the boss to respawn anymore.
* Killing Mom's Foot will now reward the player with Mom's Purse, unless the player is already in Posession of that item. This change was made, so players that wanted to pick up the Polaroid got to keep their trinket.
* Wiggle Worm is more dynamic and allows the player to angle shots.
* The Parasite got tweaked to no longer hit the same enemy twice with one shot.
* Mask of Infamy now has a health bar.
* Hoppers and Keepers got their movement speed increased and can now jump over obstacles.
* Game Squid trinket added: Player has a 1/10 chance to fire a slowing tear.
* Eternal Flies now stay white when their host is destroyed.
* The Habit now gives the amount of charges you'd get for clearing a room instead of a flat 3 per hit.
* New room patterns added.
* Item pools changed (some items aren't Special Items anymore, while others are now)
* The Crystal Ball now removes any active Curse of Darkness when used.
* New enemy added: a ball of flies that looks like a double Moter.
* Mom's Contact now also reduces shot speed.
* The Mask+Heart monster's health has been reduced
* Magic 8 Ball now also shows the location of the Boss Room on the map.
* Basement/Cellar XL item rooms have a chance not to be locked.
* Using the Joker card can fail to send the player in the Devil Room and instead teleport the player in a random room or do nothing at all (only happens in Sheol, the Cathedral and the Chest).
* The Candle cannot hit offscreen enemies anymore (like the doors in Mom's fight).
* Teleport! now has a chance to send the player to the I AM ERROR room.
* Explosive Diarrhea! pills readded (readded in v.1.50 which was exclusive to the Most Unholy Edition and not available for purchase through steam)
* Rusted Key functions again.
* 15 new achievements/secrets added
* New title screen (Eternal God) added that appears after getting all Eternal Edition secrets.
## Hard Mode only changes:
* New eternal champion version of bosses and enemies added: they have new attacks, increased health and can drop Eternal Hearts.
* Eternal Challenge Room added where you can fight several eternal enemies and bosses for an Angel Room item
* Eternal transformation added, that gives you flight if you get 7 health upgrades from eternal hearts.
* Rerolling an item with the D6 can fail and make the item disappear (based on luck).
* Orbitals now disappear after a few hits, but reappear after leaving the room.
* Bomb pickups can turn into troll bombs when touched (based on luck).
* The chances of getting a reward after clearing a room are lower (based on luck).
* The drop rates from champions are lower.
* The player's damage is lower in hard mode.
* The chances for a special item to appear have been tweaked.
* Brimstone, Dr. Fetus and Epic Fetus appear less often.
* Horsemen and some alt versions of bosses can be encountered even if you don't have the corresponding achievements unlocked.
* Guppy's Paw now gives 2 Soul Hearts per Red Heart instead of 3.
* The Sun card and the Full Health pill only heal you for a few red hearts instead of fully.
* Full Health Pill is also renamed to "Full Health (?)"
* Red Heart container cap increased to 16.
|>>||Anonymous 20sep2020(su)02:58 No.79904 OP |P3
|Again, a huge thank you to Anon from /f/ for dumping it.|