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Age: 65.78d   Health: 6.46%   Posters: 2   Posts: 4   Replies: 2   Files: 1+3

>>Anonymous  21jul2020(tu)16:56  No.78279  OP  P1
Anyone know how I could get rid of the blur effect in the background? It seems to be the reason why it's so laggy on resolutions above the default one.

ps5.swf (646.8 KiB)
720x480, Compressed (Deflate). 120 frames, 35 fps (00:03).
Ver10, AS1/AS2. Network access: No. Text: No.
Bitmaps: Yes. Audio: No. Video: No. <METADATA>
[find in archive]

>>Anonymous  21jul2020(tu)20:50  No.78280  A  P2R1
In a flash decompiler: In each frame there's three "PlaceObject3 Depth:X" (the cloud circles) and each one has a blur filter in the "surfaceFilterList" that you can right click and delete while editing the raw data for it. The problem is doing that for each and every of the 120 frames of the animation without dying of boredom, unless there's a better way that I'm not aware of to mass remove the blur filter. I find it's much easier to just delete the cloud shape with dependencies, which in turn nullifies all the sprites and all the entries in the frames. No more clouds but it runs much smoother.
>>Anonymous  21jul2020(tu)23:10  No.78286  OP  P3R2
I already made a cloudless version ( I think I might actually try removing the blur now, as tedious as it sounds. Thanks.
>>Anonymous  22jul2020(we)03:37  No.78292  OP  P4
Blurless edit is complete:
Created: 21/7 -2020 16:56:12 Last modified: 25/9 -2020 11:45:57 Server time: 25/09 -2020 12:07:51